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Skills

Tools tell the agent what it can do. Skills tell it how , domain-specific recipes the agent reads when relevant, ignores when not. Same shape as Anthropic Agent Skills (Oct 2025) : a directory with SKILL.md (frontmatter + markdown body) and optional bundled files. Drop your existing Anthropic-format skills into our skills=[...] and they Just Work.

from loomflow import Agent agent = Agent( "...", model="claude-opus-4-7", skills=[ "~/.jeeves/skills/system/", # base layer "~/.jeeves/skills/user/", # user override ("./.jeeves-skills/", "Project"), # project-local with label ], )

Progressive disclosure

Only name + description (~50 tokens per skill) load into the system prompt at startup. The model calls a load_skill(name) tool when a skill is relevant. Only THEN does the full body enter context.

A 50-skill agent costs ~2,500 tokens at rest; nothing more until the model actually loads one. Compare to “drop every recipe into the system prompt” approaches, which scale O(n) in tokens at every turn.

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Inline skills. One-off in code

For tiny skills that don’t justify a folder:

from loomflow.skills import Skill skill = Skill.from_text(""" --- name: standup description: Format a daily standup from rough notes. --- # Standup Always 3 sections: Yesterday, Today, Blockers. """) agent = Agent("...", skills=[skill])

Skills vs. Tools. A tool is a callable. A skill is a playbook the model reads on demand. Typically containing instructions, plus optionally its own tools. Most skills are pure markdown (Mode A); they teach the model how to use the tools it already has.

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